About the Education Arcade
The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players.
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New Project: Caduceus
The Education Arcade and Boston-based Fablevision are collaborating on Caduceus, an online puzzle-adventure game for tweens. Caduceus exposes young players (ages 8 to 12) to the concepts of altruism and compassion, while also testing their skills of logic, reason and creativity.
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Latest Post
I am now embarking on a research journey to adapt Alexandre Dumas’ The Count of Monte Cristo to a digital game under the steady guiding hand of The Education Arcade's Creative Director, Scot Osterweil. When Scot and I first discussed possible topics for a directed research project that I would undertake over the course of this academic year, I immediately thought of this idea, which had been floating around in my head for the past year. Monte Cristo is an incredibly rich and fascinating story full of adventure, mystery, and revenge. It has been my favorite novel since childhood, which adds a very personal dimension, and it is also one of Dumas’ longest and most complex works.
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